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The rise and fall of Atari: From $2B king to industry collapse

The fastest-growing company in American history — doing $2 billion in 1982 — lost $536 million one year later and nearly killed the entire video game industry.

By The Numbers

$2B
peak revenue in 1982
$536M
total losses in 1983
$5M
sale price to Hasbro

What They Nailed Early

Created the first mainstream home video game console with interchangeable cartridges. The Atari 2600 became a cultural phenomenon, selling 10 million units by 1982. Space Invaders became the killer app that quadrupled sales overnight.

What Changed

Warner starved Atari to prop up struggling divisions. Four top programmers left after CEO Casar dismissed them as no more important than factory workers — they founded Activision. Then Atari rushed terrible games (Pac-Man, ET) to market, flooding the industry with low-quality titles that destroyed consumer trust.

Where it Landed

The video game industry crashed 97% in two years. Atari passed on partnering with Nintendo, which went on to save the industry. Eventually sold for just $5 million to Hasbro. Now a nostalgia brand licensing retro IP.

The Principles

1. 
Don't starve your champion. Warner pulled cash from the fastest-growing division to prop up failing ones — killing the golden goose.
2. 
Talent compounds or leaves. Dismissing your best creators as replaceable factory workers handed the future to Activision and lost 60% of revenue overnight.
3. 
Platform value is quality control. When 158 third-party developers flooded the market with terrible games, the entire ecosystem collapsed from reputation damage.

Builder's Takeaway

3 warning signs that wreck platform businesses:
• 
Extracting cash from your winner to fund losers guarantees you'll have no winners
• 
Rushing to market without quality kills trust faster than slow growth kills momentum
• 
Platform ecosystems die when you lose control of third-party quality standards
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